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QPong rewritten in Unity

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hi, wonder if anyone here facing the same issue? When opening the file package using Unity 2019.2.2f1 (64-bit), 61 errors are observed (screenshot attached). ![errors](https://user-images.githubusercontent.com/35673327/80855765-66fb5b80-8c76-11ea-8f0b-ffd3ef2d21d5.PNG) Regards,

When python2 and python3 are installed, pip install -r requirements.txt attempts to install the requirements with python2. Python3 is needed to install qiskit, so pip3 must be used instead. Also,...

1. Need to install with permission. Install requirement using this: `pip install -r requirements.txt --user` 1. Aspect ratio is wrong. Perhaps I should consider making it in a window instead...

bug

Just met the guys working on new version of http://quantumgame.io/ in Singapore. I got some feedbacks from them for QPong. I also have similar idea recently. This idea is for...

enhancement
discussion
UI

Do you think it’s a good idea to make a simple quantum simulator in C# instead of calling Qiskit over html? I think it will make the game standalone and...

- Add new installation instructions: for Windows, Mac and Linux - Point to itch.io WebGL version when it’s ready

I am planning to make a WebGL build for people to play on itch.io @boland25 already make QPong service on IBM cloud and I rescale everything down. I think I...

Tried to use the joystick and realized this hasn't been implemented yet

I made changes to all the scenes to scale well to 900x1440 for the mini-arcade. It’s very easy to scale text on Canvas, but not so simple for game objects....

@boland25 @filemaster I am going to implement ball superposition, but that branch (feature/ballSuperposition) is very different from the most updated branch in feature/newUI. I created a new branch feature/superposedBall and...