Pyogenics

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Check https://github.com/JarateKing/CleanTF2plus/pull/32

I'm aware this isn't really maintained but on blender 3.6.0 (lol), using the sample a3d files provided with this repo, it creates errors when importing anything. sprite.a3d: ``` Python: Traceback...

I don't really have one clearly defined reason, I've been wanting to work with the A3D engine (even if flash was supposed to be dead 4 years ago) for a...

Yes, it seemingly worked.

> I saw someone successfully converted these models and skeletal animation into For other 3D formats, I'm not sure how he does it, but I hope this inspires you to...

> @Pyogenics Fair enough! I had a lot of fun trying to write this plugin many years ago and a3d was a real big interest of mine at the time,...

> @Pyogenics It was a combination of efforts, some of it i discovered from introspecting the a3d swc files. I also remember doing a lot of trial and error to...

I finally got back into this recently and after some cleanup of the codebase I set my sights on reading A3D1 files again; I was looking at the decompiled a3dmodelbase...

A3D1 reader hooked up to blender (partially) ![image](https://github.com/user-attachments/assets/9866b659-56f0-4933-bd55-c46597c88ec3) ![image](https://github.com/user-attachments/assets/5a551fa3-04e0-4f63-839c-aa7788683d3e)

Having some trouble implementing surface importing for A3D1 in blender, I seem to have gotten it to work in a way that matches the behavior of the original plugin? But...