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Carve fails on millions of polys
What steps will reproduce the problem?
1. load two 2 million poly meshes into Blender
2. attempt a union Boolean
My machine has 8GB of RAM, but my memory appears to be tapped out when
attempting this Boolean, and Blender hangs indefinitely.
Has Carve been tested on meshes, like scan data, that have many millions of
polys?
Original issue reported on code.google.com by [email protected] on 8 Aug 2012 at 2:50
The question is old, nevertheless I will share my experience. I am using carve
on scan data (Kinect Fusion to be more precise). The outputs have around 2
million vertices. Carve is able to perform the boolean operations on the
condition that the meshes do not have self-intersections or co-planer
triangles. Before using Carve, I'd correct these issues using softwares such as
netfabb.
Hope this helps.
Original comment by maghoumi on 12 May 2015 at 2:12