carve
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Thread safety
Is the carve library thread-safe, that multiple csg operations can be done
parallel?
Original issue reported on code.google.com by [email protected] on 9 Oct 2009 at 10:10
I would expect that Carve is not particularly thread-safe at the moment.
Certainly no explicit attempt is made to
be thread-safe.
In the simplest possible case, if you have a unique CSG object for each
operation, and each operation is acting on
a unique set of Polyhedron objects, then I can't see that there would be
problems.
Operating on Polyhedron objects simultaneously between threads is likely to be
problematic because of the
face/edge/vertex tagging code.
Original comment by [email protected] on 13 Oct 2009 at 11:43
- Added labels: Type-Other
- Removed labels: Type-Defect