Puzzle icon indicating copy to clipboard operation
Puzzle copied to clipboard

Adds client enhancements and a GUI to unite OptiFine alternatives.

Results 18 Puzzle issues
Sort by recently updated
recently updated
newest added

During configuration, scrolling to the bottom of the screen under resources. The game will crash as soon as I try to scroll past Entity Model Features. When GUI is set...

I'm not really sure what's going wrong here, I was trying to update mods in my modpack today and ran into this issue. My best guess is something regarding EMF's...

As the title says. This is a problem since the texture already supports and uses transparency. That makes this not only redundant, but also makes it impossible to use black...

This is a feature from MCPatcher that never ended up making it into Optifine when Optifine became the one-stop shop for resource pack stuff, and it's something I'd very much...

Minecraft has five different render layers for non-entity-rendered blocks: solid, cutout, cutout_mipped, translucent, and tripwire. By default, these are hardcoded per block ID and apply to the whole block. Optifine...

Default minecraft animations could be better when being played asynchronously. So I think its very cool idea, but only when this applies to selected blocks, like sculk

Crashes when I go into config https://mclo.gs/3tdEyCa using the "Create: Astral" modpack

At all. [Demo](https://youtu.be/Hry80CevuMI) - Minecraft 1.19 - Fabric API 0.58.0 - Puzzle 1.4.0 Other mods - accurateblockplacement 1.0.13 - amecs 1.3.8+mc.1.19-rc2 - betterf3 1.3.2 - bettertaskbar 1.4 - borderlessmining 1.1.5+1.19...

Vanilla: ![2022-09-19_00 58 24](https://user-images.githubusercontent.com/75726196/190929931-fa830853-f920-4f4d-a33b-1c0af08a678c.png) Puzzle: ![2022-09-19_00 24 20](https://user-images.githubusercontent.com/75726196/190929925-908ed0b9-1fa0-4fe4-a747-f227ddd1b2f2.png) Without any resourcepacks.

Currently, if you have a pack that have a custom loading screen when you change of dimension (located in "assets/minecraft/optifine/gui/loading", see [this doc](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/loading.properties) ), but don't want to use /...