Puzzle
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Adds client enhancements and a GUI to unite OptiFine alternatives.
During configuration, scrolling to the bottom of the screen under resources. The game will crash as soon as I try to scroll past Entity Model Features. When GUI is set...
I'm not really sure what's going wrong here, I was trying to update mods in my modpack today and ran into this issue. My best guess is something regarding EMF's...
As the title says. This is a problem since the texture already supports and uses transparency. That makes this not only redundant, but also makes it impossible to use black...
This is a feature from MCPatcher that never ended up making it into Optifine when Optifine became the one-stop shop for resource pack stuff, and it's something I'd very much...
Minecraft has five different render layers for non-entity-rendered blocks: solid, cutout, cutout_mipped, translucent, and tripwire. By default, these are hardcoded per block ID and apply to the whole block. Optifine...
Default minecraft animations could be better when being played asynchronously. So I think its very cool idea, but only when this applies to selected blocks, like sculk
Crashes when I go into config https://mclo.gs/3tdEyCa using the "Create: Astral" modpack
At all. [Demo](https://youtu.be/Hry80CevuMI) - Minecraft 1.19 - Fabric API 0.58.0 - Puzzle 1.4.0 Other mods - accurateblockplacement 1.0.13 - amecs 1.3.8+mc.1.19-rc2 - betterf3 1.3.2 - bettertaskbar 1.4 - borderlessmining 1.1.5+1.19...
Vanilla:  Puzzle:  Without any resourcepacks.
Currently, if you have a pack that have a custom loading screen when you change of dimension (located in "assets/minecraft/optifine/gui/loading", see [this doc](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/loading.properties) ), but don't want to use /...