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Physics: Consider exposing collision information somehow

Open davesmith00000 opened this issue 1 year ago • 1 comments

This isn't as easy as it sounds, but there are cases where it's useful to know if a collider is touching another collider.

In a platformer, knowing / enquiring if you are standing on something or pressed against something, for example.

davesmith00000 avatar Jul 14 '23 07:07 davesmith00000

Solution suggested in https://github.com/PurpleKingdomGames/indigo/issues/570

World updateWithMeta could update as normal but wrap all the colliders in meta data.

davesmith00000 avatar Jul 15 '23 10:07 davesmith00000