indigo
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Physics: Consider exposing collision information somehow
This isn't as easy as it sounds, but there are cases where it's useful to know if a collider is touching another collider.
In a platformer, knowing / enquiring if you are standing on something or pressed against something, for example.
Solution suggested in https://github.com/PurpleKingdomGames/indigo/issues/570
World updateWithMeta could update as normal but wrap all the colliders in meta data.