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Add Gamepad Events

Open davesmith00000 opened this issue 4 years ago • 0 comments

Gamepad values are treated quite literally at the moment, as simple streams of values.

We should be able to interpret the streams into events to though allow model updates when someone does a quick press and release (i.e. a click in mouse terminology) of a button.

davesmith00000 avatar Jun 17 '20 11:06 davesmith00000