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Minimap

Open Pullusb opened this issue 1 year ago • 0 comments

A top-view minimap

Objective:

  • Set world top-view of the scene to get a better understanding of positions
  • interact with the view to manipulate objects

How to represent:

A. Separate viewport:

The Minimap mode would essentially be a viewport setup, for managing overlays and adding visual hints and potential add control-gizmos. Not sure if gizmo can be limited to a specific viewport).

B. OpenGL Overlay:

This would show only a super simplified positions of objects relative to camera It's possible to have picture-in-picture view of the world with overlays. Preferably always visible.

Notes:

Framing handling:

  • Automatic framing ? (at least there should be a button for a single auto-frame button)
  • Should be adjusted by the user to focus zone of the action

Extra options:

  • spawn object from click interaction on the minimap

Pullusb avatar May 02 '24 12:05 Pullusb