HTML5-File-Exchange-for-Godot
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Migrate to 4.4
Closes #5 and should close #4
Hi, for a personal projects I needed this so I converted it to 4.4 I've changed some logic around - e.g its no longer an Autoload as I need seperate instances and its no longer solely for images.
I also dont put the javascript as a plain string but instead load it in _ready. This is is less-great for addon-consumers, but makes the deveopment flow way easier.
Could eventually even use GdUnit and test against javascript files that return mock byte array.