Andrew

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How do you see this working in an FFA scenario? If an FFA player were to complete any of the above objectives, it would award the win instantly? Would this...

Caused by the following code which always sets the cooldown to be ended if the player team states don't match. https://github.com/PGMDev/PGM/blob/12e9e602e3b7b3064d8a302719f5f5d5d4885ab7/core/src/main/java/tc/oc/pgm/projectile/CooldownRunnable.java#L24 Looks like cooldowns are stored for a player on...

Resolved in https://github.com/PGMDev/PGM/pull/1146?

@2000thehecf1 if you can reproduce it then it can be resolved. Searching within the code for modifications in collision rules may still be a mammoth task unless it can be...

I've been a long term supporter of the payload gamemode seeing its success in both TF2 and Overwatch, so was disappointed to see it flop on Stratus due to implementation/documentation...

Attempted to update it myself but the whole container binding stuff and the way it hooked into `laravelcollective/html` was beyond me. Even when I did get something working the test...

TBH I don't think this is a map bug, it's not limited to this singular map and could be an issue across all maps. The current deterrent is that block...

Names on the revision page need to be linked an MC account manually, this is done for all internal staff members once they get the position. For OpenSource repositories such...

I don't think it's a bad thing that creepers are included as a part of the licence although team kills on the map `Creeper Slap` should probably not contribute towards...

I'm guessing this is due to the recent change in SportBukkit. Spawn eggs are used in other maps so this would still be an issue.