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Tool for generating documentation from Unreal C++ sources.

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``` Error: --> 22:74 | 22 | static USampleClass *CreateSampleObject(UPARAM(ref) USomeObject *&someObject); | ^--- | = expected default_value ``` I guess it just handles the UPARAM specifier as a type...

``` Error: --> 39:21 | 39 | UCLASS(ClassGroup = (SampleClassGroup), Blueprintable, meta = (BlueprintSpawnableComponent)) | ^--- | = expected identifier ```

Attempting to generate documentation for a plugin which contains single-line inline functions in a header file will error out: ``` Error: --> 33:26 | 33 | FName GetName() const {...

Any property initialized with a default via C++ braced initializer format -- structure or otherwise -- will cause an error when trying to parse the header files: ``` Error: -->...