Mariell Hoversholm
Mariell Hoversholm
> Okay, no worries! Yes, a local DNS and/or hosts file will surely fix this. But it will be a real hassle to migrate my apps away from the localhost...
The devenv example works nowadays, so closing this as outdated. Thanks!
Issue is in `Entity#move`: `this.positionChanged = !MathHelper.b(vec3d.x, vec3d1.x) || !MathHelper.b(vec3d.z, vec3d1.z);` (Vanilla) is never `true`, resulting in `if (positionChanged && getBukkitEntity() instanceof Vehicle) {` (CraftBukkit) failing. `MathHelper#b` in this case...
@kickash32 Ideally, it'd just respect that I cancel the entire event altogether, and simply do not touch the player it hits (I forgot to include that part in the snippet...
That works fine, thank you @kickash32 :)
Stale who? Stale you! Zim-zalabim, unstale! ✨✨ Sidenote, this issue is a blast from the past indeed.
Oh, you're right. Thank you! Is it possible to put this under Reference as well, with a ref to the same page? (IDK how our docs tools work yet...)
I appreciate the help! ❤
Thanks for the report, Robert! FYI @macabu @kminehart I think this is also why the vuln report shows Grafana 4 CVEs for us