Applied-Energistics-2
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Multiblock Madness AE2 Booster card crash
Describe the bug
When i try to place ae2 booster cards in a wireless crafting terminal, the game crashes
To Reproduce
- Take a wireless crafting terminal
- Place a booster card in the slot
Expected behavior
Let me use the booster cards for more range
Additional context
https://pastebin.com/aTSPZE6K
Environment
Playing Multiblock Madness modpack
- Minecraft Version:
- AE2 Version: appliedenergistics2-rv6-stable-7-extended_life-v0.52.10
- Forge Version: Forge - 14.23.5.2860
OptiFine_1.12.2_HD_U_E3
You are using outdated optifine. It might not issue with AE itself. You may need to report it to WCT repo, after check it's not caused from optifine.
@DarksRoth this issue was fixed since 0.54.13
so you can close this issue now.
OptiFine_1.12.2_HD_U_E3
You are using outdated optifine. It might not issue with AE itself. You may need to report it to WCT repo, after check it's not caused from optifine.
Bad idea to blame optifine for everything. The damn issue is literally onSlotChanged
which is in the crash log and there's no way that optifine would ever touch these for any reason. Optifine is made to optimise the rendering and this is not related to it at all. Also what does WCT mean?
Bad idea to blame optifine for everything. The damn issue is literally
onSlotChanged
which is in the crash log and there's no way that optifine would ever touch these for any reason. Optifine is made to optimise the rendering and this is not related to it at all. Also what does WCT mean?
WCT is WirelessCraftingTerminal, it's not from AE itself and from own mod
Bad idea to blame optifine for everything. The damn issue is literally
onSlotChanged
which is in the crash log and there's no way that optifine would ever touch these for any reason. Optifine is made to optimise the rendering and this is not related to it at all. Also what does WCT mean?WCT is WirelessCraftingTerminal, it's not from AE itself and from own mod
Indeed, but WCT can't be the problem here if it works in original AE2 but is broken for AE2EL. The problem is that the method prototype trousers added didn't have a null check.