HoloEverywhere
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Activity with dialog theme
Someone found a different behavior over programmatic and meta way for making activity which looks like dialog.
@style/Holo.Theme.Dialog
and
setTheme(ThemeManager.DIALOG);
have a different result, checkout this.
You know that there's a difference but you don't know where is it? Or you know where it's and this is just a game of "find the difference"?