RushHour
RushHour copied to clipboard
Strange behaviour about arrested person.
@PropaneDragon
I notice a Strange behaviour about arrested person
In your ResidentLocationHandler.ProcessGenerics, you just let arrested person free, why would you do that?
else if (person.Arrested)
{
if (currentLocation == Citizen.Location.Visit && num == 0)
{
person.Arrested = false;
}
else
{
person.Arrested = false;
}
}
I find this strange as well. Doesn't make sense.