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Strange behaviour about arrested person.

Open pcfantasy opened this issue 7 years ago • 1 comments

@PropaneDragon

I notice a Strange behaviour about arrested person

In your ResidentLocationHandler.ProcessGenerics, you just let arrested person free, why would you do that?

else if (person.Arrested)
{
	if (currentLocation == Citizen.Location.Visit && num == 0)
	{
		person.Arrested = false;
	}
	else
	{
		person.Arrested = false;
	}
}

pcfantasy avatar Nov 25 '17 01:11 pcfantasy

I find this strange as well. Doesn't make sense.

boniboni avatar Dec 01 '17 07:12 boniboni