SkyFire_548
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Dire Beast
Description:
The spell doesnt work, simply not spawning a companion at all.
Current behaviour:
Nothing at all is happening
Expected behaviour:
There should be a pet getting summoned that gains you focus.
Summons a powerful wild beast to attack your target for 15 sec. Each time the beast deals damage, you will gain 5 Focus.
Dire Beast aura.
ID - 120679 Dire Beast
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Description: Summons a powerful wild beast to attack your target for $d. Each time the beast deals damage, you will gain $120694s1 Focus.
Category = 1378, SpellIconID = 5092, activeIconID = 0, SpellVisual = (3401,0)
Family SPELLFAMILY_HUNTER, flag [0] 0x00000000 [1] 0x00000000 [2] 0x00000000
SpellSchoolMask = 8 (SPELL_SCHOOL_MASK_NATURE)
DamageClass = 0 (SPELL_DAMAGE_CLASS_NONE)
PreventionType = 2 (SPELL_PREVENTION_TYPE_PACIFY)
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AttributesEx1: 0x10000000 (SPELL_ATTR1_DONT_DISPLAY_IN_AURA_BAR)
AttributesEx7: 0x80000000 (SPELL_ATTR7_CLIENT_INDICATOR)
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Spell Level = 1, base 1, max 0
Category = 1378
DispelType = 0 (DISPEL_NONE)
Mechanic = 0 (MECHANIC_NONE)
SpellRange: (Id 5) "Long Range":
MinRangeNegative = 0, MinRangePositive = 0
MaxRangeNegative = 40, MaxRangePositive = 40
Cast time (Id 1) = 0,00
RecoveryTime: 0 ms, CategoryRecoveryTime: 30000 ms
StartRecoveryCategory = 133, StartRecoveryTime = 1000,00 ms
Duration: ID (8) 15000, 0, 15000
Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000
Ex Caster Aura Spell (19263) Deterrence
Chance = 0, charges - 0
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Effect 0: Id 6 (SPELL_EFFECT_APPLY_AURA) RegularDifficulty
BasePoints = 0
Targets (6, 0) (TARGET_UNIT_TARGET_ENEMY, NO_TARGET)
Aura Id 4 (SPELL_AURA_DUMMY), value = 0, misc = 0 (0), miscB = 0, periodic = 0
in this aura we need to rand and trigger the summon effect direbeast spells. to summon a random beast.
the focus is done by.
ID - 120694 Dire Beast Focus Driver
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Category = 0, SpellIconID = 28, activeIconID = 0, SpellVisual = (0,0)
Family SPELLFAMILY_GENERIC, flag [0] 0x00000000 [1] 0x00000000 [2] 0x00000000
SpellSchoolMask = 1 (SPELL_SCHOOL_MASK_NORMAL)
DamageClass = 0 (SPELL_DAMAGE_CLASS_NONE)
PreventionType = 0 (SPELL_PREVENTION_TYPE_NONE)
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Attributes: 0x000001D0 (SPELL_ATTR0_ABILITY, SPELL_ATTR0_PASSIVE, SPELL_ATTR0_HIDDEN_CLIENTSIDE, SPELL_ATTR0_HIDE_IN_COMBAT_LOG)
AttributesEx3: 0x04000000 (SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED)
AttributesEx4: 0x00008000 (SPELL_ATTR4_UNK15)
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Spell Level = 0, base 0, max 0
Category = 0
DispelType = 0 (DISPEL_NONE)
Mechanic = 0 (MECHANIC_NONE)
SpellRange: (Id 1) "Self Only":
MinRangeNegative = 0, MinRangePositive = 0
MaxRangeNegative = 0, MaxRangePositive = 0
Cast time (Id 1) = 0,00
Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000
Proc flag 0x00000004, chance = 100, charges - 0
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02 Successful melee attack
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Effect 0: Id 6 (SPELL_EFFECT_APPLY_AURA) RegularDifficulty
BasePoints = 5
Targets (1, 0) (TARGET_UNIT_CASTER, NO_TARGET)
Aura Id 4 (SPELL_AURA_DUMMY), value = 5, misc = 0 (0), miscB = 0, periodic = 0