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Bug: FMS textures not changing for co-pilot.

Open VoyagersFrontier opened this issue 5 months ago • 0 comments

Bug Report

Description:

In both singleplayer and multiplayer environments the FMS cannot be functioned correctly by the co-pilot [left] seat. The FMS 'options' will change to the correct sub-menu when hovered over through the interaction, but the visual decal/texture will not change to reflect the current entered menu.

Expected Behavior

The FMS should be able to be functioned by the co-pilot normally as it would be from the pilot [right] seat.

Steps to Reproduce the Issue

  1. Load only the required (4) Hatchet mods [ACE, CBA_A3, Hatchet H60 Pack (Dev), Framework (Stable)].
  2. Place down either variant of the H60 (MH60M, UH60M).
  3. Load the mission in a singleplayer, or multiplayer environment.
  4. [Singleplayer Test] Start the airframe fully from the right seat.
    • This was also tested in a multiplayer environment, where a separate player started the airframe, and remained in the right seat, resulting in the same issue and outcome when a co-pilot attempts to function the FMS.
  5. Disembark the airframe, and mount the left seat [co-pilot].
  6. Attempt to function the FMS as you would from the right seat.
  7. Texture/Decals will not reflect the interaction/framework options.

Screenshots

Image 1. Left seat attempting to access the 'NAV' sub-menu, framework shows correct options where it would be in the right seat for 'SLEW FLIR', decal/texture does not follow. Image 2. Left seat attempting to access the 'MSN SYS' sub-menu, framework shows correct options, decal/texture does not change.

VoyagersFrontier avatar Jul 26 '25 21:07 VoyagersFrontier