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Render model not extracted correctly.

Open num0005 opened this issue 5 years ago • 2 comments

Copied from #10

  • Mesh itself is fine but weights and/or node indexes in the parts tag block aren't filled in properly. This means rigged models have to be remade since their weights are missing.

  • Some models can be missing everything after the section tag block entirely such as the grunt which means they are just an empty render_model file with no mesh data. Seems to be fixed by 0600328

  • If the render_model has PRT_info then this needs to be cleared as it will cause a crash on load. The crash in H2Sapien is because the render_model is missing the PRT specific shaders but I have no idea what state it would be after this. Crash was actually caused by post processing on the mesh. Fixed by 26f718a88b04da7cbb652177d5186455f8ef6443

  • Render models made with the DAE converter don't seem to get their raw vertices tag block written.

num0005 avatar Jun 14 '19 21:06 num0005

  • Render models made with the DAE converter don't seem to get their raw vertices tag block written. This is because the DAEConverter doesn't fill in the section info block.

General-101 avatar Jun 15 '19 13:06 General-101

  • Some models can be missing everything after the section tag block entirely such as the grunt which means they are just an empty render_model file with no mesh data. Seems to be fixed by https://github.com/Project-Cartographer/H2PC_TagExtraction/commit/0600328297ff22d1ff6fb95d4619c0a90c3d721c for resource map related issues. There are other rare cases where a tag can be missing it's mesh data. See invisible_box1x2x2 in 06a_sentinelwalls.map as an example.

General-101 avatar Jun 16 '19 02:06 General-101