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Point compression on G1

Open UnitylChaos opened this issue 6 years ago • 0 comments

Points in G1 can be compressed into just 256 bits, as the x coordinate only takes 254 bits, and the highest order bit can be used to store the parity of the y coordinate. This will require an internal method to derive the y coordinate from the x, which can be abstracted out of the method in hashToG1.

UnitylChaos avatar Mar 07 '18 06:03 UnitylChaos