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Find better blending settings for block breaking textures

Open Moondarker opened this issue 3 years ago • 2 comments

Current state: image

Expected: image

Moondarker avatar Mar 24 '21 16:03 Moondarker

By the look of it, it seems to be a different blending mode and not simply a different oppacity. I've changed the blending mode to multiply which i think is close enough (but a bit too dark). There isn't really a way to control how much light/dark the cracks should be without editing the texture. So let me know if you consider it fixed.

Karang avatar Mar 24 '21 19:03 Karang

Yep, it's better, but I'd like to keep the issue for now in case someone wants to further improve it :) Might even try it myself later, gotta get familiar with three.js

Moondarker avatar Mar 24 '21 23:03 Moondarker