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Getting error when trying to start mineflayerViewer

Open JeffLegendPower opened this issue 2 years ago • 5 comments

I'm using the example of streaming to python, but when I run the javascript code I get this error:

TypeError: createCanvas is not a function                                                                                     
    at module.exports (C:\Users\goyal_hfho3dz\WebstormProjects\mineflayz\node_modules\prismarine-viewer\lib\headless.js:18:18)
    at EventEmitter.<anonymous> (C:\Users\goyal_hfho3dz\WebstormProjects\mineflayz\mineflayz.js:11:20)                        
    at Object.onceWrapper (node:events:627:28)
    at EventEmitter.emit (node:events:525:35)
    at Client.<anonymous> (C:\Users\goyal_hfho3dz\WebstormProjects\mineflayz\node_modules\mineflayer\lib\plugins\health.js:13:11)
    at Object.onceWrapper (node:events:628:26)
    at Client.emit (node:events:525:35)
    at FullPacketParser.<anonymous> (C:\Users\goyal_hfho3dz\WebstormProjects\mineflayz\node_modules\minecraft-protocol\src\client.js:91:12)
    at FullPacketParser.emit (node:events:513:28)
    at addChunk (C:\Users\goyal_hfho3dz\WebstormProjects\mineflayz\node_modules\readable-stream\lib\_stream_readable.js:298:12)

This is my code:

const mineflayer = require('mineflayer')
const mineflayerViewer = require('prismarine-viewer').headless

bot = mineflayer.createBot({
    'host': 'localhost',
    'port': 25565,
    'username': 'bottee'
})

bot.once('spawn', () => {
    const client = mineflayerViewer(bot, { output: '127.0.0.1:8089', frames: -1, width: 512, height: 512 })
})

Manually installing canvas or node_canvas_webgl doesn't help

JeffLegendPower avatar Feb 12 '23 22:02 JeffLegendPower

I've also got the same problem, it seems that there was a breaking change in node_canvas_webgl

TheTwoBoom avatar Jul 01 '23 15:07 TheTwoBoom

I'm not finding any older releases of node_canvas_webgl on github, is there like a official github repo of node_canvas_webgl or is it this github repo? https://github.com/akira-cn/node-canvas-webgl

TheTwoBoom avatar Jul 14 '23 06:07 TheTwoBoom

And I'm also using python via the javascript bridge

TheTwoBoom avatar Jul 14 '23 06:07 TheTwoBoom

A Ryzen 9 5900X and Fedora 36 on the development system (errors on this system) and a Ryzen 5 1600 and Debian 11 on the final deployment system

TheTwoBoom avatar Jul 19 '23 11:07 TheTwoBoom

Install this dependency "npm install PrismarineJS/node-canvas-webgl" and make sure to have VisualStudio Desktop C++ Development Kit installed. That solved the issue for me.

joshuademarco avatar Jan 14 '24 10:01 joshuademarco