mineflayer-pathfinder
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Think of alternative for cancelling velocity
Cancelling velocity triggers anticheats. Would be good to find a way to do this that won't trigger anticheats and stop moving in a vanilla way. Code shown here: https://github.com/PrismarineJS/mineflayer-pathfinder/blob/master/index.js#L244-L245
extremeheat: that can probably be fixed by sneaking and gradually lowering the velocity then
Bump. It would be nice if we could run bots without triggering anticheats
There is a good chance it works without zeroing out velocity. The issue is that it might fail more.