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Language independent module providing minecraft data for minecraft clients, servers and libraries.

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I was trying to extract all interaction shapes I needed with a quick parse script on js and also decided to do the same for other blocks data from 1.20.2...

fixes https://github.com/PrismarineJS/minecraft-data/issues/833

similar to https://github.com/PrismarineJS/minecraft-data/pull/829 want to propose having interaction shapes which is essential for p web client and bot.cursorAtBlock to work correctly. As far as I remember its currently not possible...

sound ids (those are used in sound packet) are completely different between versions, however this is not a case with sound names. Anyway it’s always much easier to work with...

A new Minecraft Java Edition version is available (as of 2023-09-20T09:02:57+00:00), version **1.20.2** ## Official Changelog * https://feedback.minecraft.net/hc/en-us/sections/360001186971-Release-Changelogs ## Protocol Details (I will close this issue automatically if "1.20.2" is...

e.g. grass was renamed again in 1.20.3. Would be useful to track such data renames for compatibility (e.g. for some external data that is bound to specific version). Not possible...

* Add `protocolName` (name in registry), `modifiers` and `color` to effects data * `modifiers` list what attribute the effect modifies, the amount and the operation done (add/multiply) * add `neutral`...

Seems that the minecraft-data-generator-server doesn't output that information, and the tests don't check that it exists. I will look into getting this information into the entities.json on both versions and...

this is one way to achieve it https://stackoverflow.com/a/60607788

Noticed that the crafting table recipe is wrong - describes it as an L shape instead of a square: ``` { "inShape": [ [ 23, 23, 23 ], [ 23,...