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bedrock Packet play_sound coordinates are wrong
When I execute a command such as
/playsound beacon.activate @a 1 2 3 1 1
the resulting play_sound packet send by the server has completely different coordinates, after taking a look at some packets, I believe I have found the difference between the two
/playsound command coordinates | play_sound packet coordinates |
---|---|
1 2 3 | 12 16 28 |
1.5 2.5 3.5 | 12 20 28 |
0 0 0 | 4 0 4 |
1 1 1 | 12 8 12 |
0.5 0.5 0.5 | 4 4 4 |
0.5 0 0.5 | 4 0 4 |
0.25 0 0.25 | 2 0 2 |
0.125 0 0.125 | 1 0 1 |
0.1 0 0.1 | 0 0 0 |
0.124 0 0.124 | 0 0 0 |
this leads me to believe that normal coordinates are being converted as so:
- If coordinate is whole number +.5 (except for Y)
- Multiply coordinate by 8
- Round down
Why does this happen?
Also, for some entity data packet that I have, the difference appears to be different:
actual entity coordinates | play_sound packet coordinates |
---|---|
{"x": -1.1718597412109375, "y": -23, "z": 9.035000801086426} | {"x":-6,"y":-189,"z":71} |
{ x: 23.53493309020996, y: -20, z: -15.242581367492676 } | {"x":186,"y":-162,"z":-126} |
Note: the level_sound_event packet does give the correct coordinates