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[Entities/Effects] in some versions the data is wrong

Open orblazer opened this issue 3 years ago • 7 comments

Hello, I explore the datas and i see some datas is wrong.

Entities

The related problems :

  • Some entities like bee have UNKNOWN type and/or category.
  • All type are set to mob. Concerning versions : All versions from 1.11
  • All category is Hostile mobs. Concerning versions : 1.14
  • The name is probably incorrect ocelot need to be Ozelot. (i m referring to https://pokechu22.github.io/Burger/1.12.html#language:entity) Concerning versions : 1.11, 1.12

Effects

The related problems :

  • The name of effects is not correct, example MiningFatigue need to be mining_fatigue. Concerning versions : All versions from 1.13
  • The effect BadLuck need to be named Unluck (and unluck from 1.13) Concerning versions : All versions from 1.9

Thanks.

orblazer avatar Oct 30 '20 21:10 orblazer

Hi, There are two ways to fix this

  1. fix the extractor so they produce the right data, then run them to update the data
  2. fix the data manually both would be fine

rom1504 avatar Nov 01 '20 14:11 rom1504

Adding to this, in 1.13 and up the ids seem to be arbitrarily chosen for each entity instead of these: Network IDs

bitknox avatar Nov 03 '20 12:11 bitknox

It was always arbitrary and indeed it still is

rom1504 avatar Nov 03 '20 12:11 rom1504

That does not make sense to me, why do they perfectly line up with the network ids then? (before 1.13)

bitknox avatar Nov 03 '20 12:11 bitknox

do you mean why was it consecutive? could be any reason how is this related with this issue?

rom1504 avatar Nov 03 '20 13:11 rom1504

Due to the flattening in 1.13, I don't believe any entities, blocks, items, effects, etc have static IDs anymore. The network IDs are simply what's used in the protocol, and not necessarily the actual game.

TheDudeFromCI avatar Nov 03 '20 13:11 TheDudeFromCI

Ahh, I see. Thats my bad then.

bitknox avatar Nov 03 '20 13:11 bitknox