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Add support for Android devices

Open 678435021 opened this issue 3 years ago • 3 comments

Role

I play Minecraft Java on Android

Suggestion

Add support for running the launcher on Android phones

Benefit

So that I can use all my current instances on my phone

This suggestion is unique

  • [X] I have searched the issue tracker and did not find an issue describing my suggestion, especially not one that has been rejected.

You may use the editor below to elaborate further.

There are already ways to play Minecraft Java on Android but the launchers are all kinda bad. So it would be cool if I can use just one launcher for my PC, Android phone and Steam Deck

678435021 avatar Oct 23 '22 22:10 678435021

This would honestly only make sense for a Quest 2 or standalone VR setups that are based on Android.

I seriously doubt most Android phones would be able to run Minecraft Java (from previous experience with PoJav Launcher).

This would need a lot of work on the launcher itself to add touch controls and generally just make it an Android app which I highly doubt will happen since the launcher is almost entirely written on C/C++ and based on QT.

code-irisnk avatar Oct 23 '22 22:10 code-irisnk

I think this could happen eventually, but definitely not short term. Currently Prism is based on the aging Qt Widgets ecosystem for UI, to work well on mobile it'd be best to switch to QML or Kirigami... which is possible, but not likely (at least short term). As for actually running MC, given Pojav can do it I'm sure we could figure out how to do it from Prism too.

I would love Prism on mobile. Would be very nice!

TayouVR avatar Oct 24 '22 00:10 TayouVR

This would need an RFC thread.

HyperSoop avatar Oct 24 '22 03:10 HyperSoop

Unlikely. The UI won't work on a touch screen and we would also need to get Java running. Maybe just use Pojav

Scrumplex avatar Nov 27 '22 22:11 Scrumplex