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LogicPhysics FixedPoint Math

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![image](https://user-images.githubusercontent.com/11901841/181742307-617b18b7-25f6-493e-a5fb-f9e7e411aa09.png) 只要物体旋转了,Intersects检测错误,demo运行就是有问题的,看demo是更新了forward了,还是错的。

After the object rotates, the calculation of collision will be problematic and inaccurate