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SPCompiledSprite only displays a limited number of objects

Open PrimaryFeather opened this issue 14 years ago • 1 comments

According to this forum thread, compiled sprites suddenly stop to display the objects if a certain number is displayed (somewhere below 10k objects).

Find out where this limit comes from and document it, or -- if possible -- avoid that limit.

PrimaryFeather avatar Jan 26 '11 20:01 PrimaryFeather

Here is another forum thread containing information on how to reproduce the problem: http://forum.sparrow-framework.org/topic/spcompiledsprite-limit

PrimaryFeather avatar Apr 12 '11 05:04 PrimaryFeather