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shared generated_assets cache

Open StevenClontz opened this issue 1 year ago • 0 comments

Would be closed by #707 I think, but I just realized that my build process is 3x slow because I'm rebuilding idential assets for slight variations of several targets (e.g. student vs. instructor versions). It would be nice if my instructor version didn't regenerate assets that were already generated by the student version.

StevenClontz avatar Aug 01 '24 03:08 StevenClontz