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Optimize workflow for building and publishing the game

Open Praytic opened this issue 1 year ago • 0 comments

Currently it takes too long (>15m) for it to download assets and move them around the jobs. Plus, we're doing double export for the game due to this bug: https://github.com/godotengine/godot/issues/75684

Praytic avatar May 09 '23 18:05 Praytic