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Fix ghosting issues

Open PotatoOfDoom opened this issue 3 years ago • 3 comments

Steps to fix ghosting issues

  • [ ] Make sure the reactive mask/ BiasCurrentColor mask conversion works correctly.
  • [ ] Fix vehicle ghosting by injecting info from the stencil buffer into the reactive map. More info here
  • [ ] Find a solution for transparent and holographic objects.

PotatoOfDoom avatar Jun 24 '22 14:06 PotatoOfDoom

The ghosting can get pretty bad while driving even in officially supported games like Farming simulator 2. https://gfycat.com/serenedangerousamericanredsquirrel

and in the City Samples demo with the FSR 2.0 plugin. https://gfycat.com/famousunitedgrasshopper

Isn't this just inherit to the FSR 2.0's algorithm?

doktorsleepelss avatar Jul 04 '22 17:07 doktorsleepelss

Have you tried using the DLSS debug dll and the debug view in games? In Cyberpunk I don't see the reactive mask usage except for some particle effects like sparks. The ghosting on NPCs when walking around seems to be a different issue than the ghosting of player car.

coytb avatar Jul 14 '22 14:07 coytb

So how does it look with ghosting issue, is there anything that can be done about it?

spajdrEX avatar Jul 15 '22 11:07 spajdrEX