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Terrain is limited to Vanilla Render Distance when using Voxel Rendering

Open Dilol16 opened this issue 3 years ago • 2 comments

2022-12-07_16 35 54 2022-12-07_16 35 01 2022-12-07_16 35 12 2022-12-07_16 35 44

Dilol16 avatar Dec 07 '22 22:12 Dilol16

just disable optifine shaders entirely (put on off instead of internal)

Crazyminer34 avatar May 13 '23 07:05 Crazyminer34

are you using the custom chunks world type? because i was having this issue with the default world type, the voxels just wouldnt load.

noajab avatar Jul 14 '23 07:07 noajab