Polter
Polter
I'd like to note, for the record, potency increases from mutation and crossbreeding are supposed to work as previously. This change is only meant to affect things that use the...
> If I have understood your code changes correctly, robust harvest will still reduce the yield, which is genetic, while only giving a temporary potency bonus. > > Robust harvest...
> why you gatta keep ruining botany bruv ~~It makes me feel powerful.~~ I'll be honest, I don't have the best design sense.
Ok, made some adjustments. Now the effect is just a temporary additive bonus to the crop, independent of the base potency or any mutations. This should at least make it...
@[slarticodefast](https://github.com/slarticodefast) You make a good point. It should be balanced to be worthwhile to use. I think I'm conceptually on a worthwhile track with this change, but it does indeed...
> I wonder though - if you mutate plant to 44 potency, add Robust to get 89 "temporary" potency, and mutate potency again. Would it jump to 86/100 potency or...
I don't think the effect being temporary is strictly more confusing for new players. It's as simple as "fertiliser doesn't affect seeds". It's only really an issue if you're used...
...I didn't expect the @ to do that, please excuse me, random person I apparently accidentally mentioned.