Added ability for Optimizer to handle favorites
Something is wrong. My rule is set favorite if iv greater than 0.99 and optimizer try set favorites all pokemons.
optimizer setup: https://pastebin.com/87FL3Z83
I see you have enabled debug on the optimizer, could you please provide the debug log for a optimizer run?
I use the favorite function to prevent transfer Pokemon I really want to keep (Unown 😉) I mostly use something like:
{
"mode": "overall",
"names": [
"Unown"
],
"favorite": true
},
{
"mode": "overall",
"names": [
"gym"
],
"top": 1,
"sort": [
"attack_perfection"
],
"favorite": true
}
To keep Pokemon above with the best IV I would do:
{
"// Keep best iv of each family and evolve it if its iv is greater than 0.9": {},
"mode": "by_family",
"names": ["!gym"],
"top": 1,
"sort": [
"iv",
"cp"
],
"evolve": {
"iv": 0.9
},
"upgrade": {
"iv": 1.0
}
This will keep IV 100% Pokemons always, and upgrade them if I can.
I agree the function should work with your config, but to see how your rules are evaluated we need to look in the debug log.
asap one of my acc be out of softbanned, ill paste optimizer log
Now no set favorite... and i have some iv = 1
https://pastebin.com/CZunhxx1
One question, will it be hard to make it favorite shiny?