PojavLauncher
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Phantom Inputs with Joycons
Describe the bug
When using joycons with PojavLauncher, the drift from the joycons causes phantom inputs. PovjavLauncher clearly seems to detect every minute input that comes as a result, despite how minimal. Joycons work perfectly normal on other things like Android OS.
The log file and images/videos
https://github.com/PojavLauncherTeam/PojavLauncher/assets/73479290/67f117ec-4bec-4909-b4b4-32cc9abbcc1b
@
https://github.com/PojavLauncherTeam/PojavLauncher/assets/73479290/c336dfdc-3a86-4b8e-a484-dde0dd643579
Steps To Reproduce
Pair used joycons to your device and launch PojavLauncher.
Expected Behavior
The ability to use joycons on Minecraft despite minimal drift
Platform
- Device model: Nintendo Switch V1
- CPU architecture: arm64
- Android version: 10
- PojavLauncher version: edelweiss-20230928-9484d0c-v3_openjdk
Anything else?
No response
"latest" is not a version
"latest" is not a version
edelweiss-20230928-9484d0c-v3_openjdk (according to google play store). ill reflect this in the original post.
Same issue using a ps5(dual sense) controller
Update: I no longer believe that this is the result of joycon drift, for I just installed hall-effect joysticks (and calibrated them) and it still drifts in the same manner.
open a new issue if still present on the latest play store build