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[BUG] virgls broken rendering on 1.18.2

Open USMP-lancer opened this issue 2 years ago • 3 comments

Describe the bug

this bug causes text rendering to stop and transparencies to fail

The log file and images/videos

Screenshot_20220723-001333 Screenshot_20220723-110930 latestlog.txt

Steps To Reproduce

set your renderer to virgl
get a 1.18 release
enjoy?

Expected Behavior

i expect text to render and it not to do this wierd transparency thing( for comparism holy gl works fine, and virgl on older versions does as well)

Platform

- Device model:tcl 5g uw
- CPU architecture: arm64
- Android version: 10
- PojavLauncher version: action debug build, action run id:2721396214

Anything else?

the mirrored rendering of the ingame image is caused upon world generation, and does not occur if a pregenerated world is loaded

USMP-lancer avatar Jul 23 '22 16:07 USMP-lancer

this is kinda normal, because your CPU is a Snapdragon 765G. for reliable gameplay with VirGL, you either need Mali (if you don't want to run shaders) or Snapdragon 8xx (if you want to run shaders).

GaucovyAero avatar Jul 23 '22 19:07 GaucovyAero

so im stuck with either this or not able to play create, h

USMP-lancer avatar Jul 23 '22 21:07 USMP-lancer

so essentially, i gotta wait for devs to fix flywheel

USMP-lancer avatar Jul 23 '22 21:07 USMP-lancer