PojavLauncher
PojavLauncher copied to clipboard
[BUG] Sodium loading sodium-mixins.properties from .minecraft while a seperated folder is selected for game instance
Describe the bug
I have set my minecraft folder to a different folder than .minecraft Sodium mod should load sodium-mixins.properties from that folder rather than .minecraft
The log file and images/videos
No response
Steps To Reproduce
1. Set Pojav launcher Game folder to one different than .minecraft
2. write a config/sodium-mixins.properties with contents "mixin.features.chunk_rendering=false" in said folder
3. Load minecraft and join a world
Expected Behavior
Should join the world normally with chunk rendering mixins disabled
Platform
- Device model: Honor 6x
- CPU architecture: aarch64
- Android version: 7.0
- PojavLauncher version: https://github.com/PojavLauncherTeam/PojavLauncher/tree/de8a16e5c5bd3b2e898919e33ade44fcff4cca41
- Mc version: 1.18.2
- Fabric version: 0.13.3
- Sodium version: 0.4.1
Anything else?
-- Workarounds: put sodium-mixins.properties in .minecraft/config
btw it does load with sodium after using the workaround


https://www.mediafire.com/folder/n004fh6pxuxk8/Sodium+1.17+ here's the patch archive for Sodium, along with Sodium Extra + GL4ES
The worrying part for me is that fabric did not take into account the custom instance path