Maximilian Seidler
Maximilian Seidler
I need more info. Ideally, someone with this issue would builds hyprlock in debug mode. ```sh cmake -DCMAKE_BUILD_TYPE:STRING=Debug -S . -B ./build/ cmake --build ./build --config Debug -j$(nproc) ``` Then...
> My guess is this is caused by monitors changing on nvidia card? I'm willing to build with debug symbols and gather information on this. Yeah that is probably the...
I just tried to give a summary on what I think this bug is. Mostly for myself honestly, but maybe also for other people. > Would all apps read from...
@xenia-foxtrot yeah please open another issue for that. Although it may still be the same issue. Sometimes it's hard to tell. dmps off + on has caused problems in the...
Check if this changes anything please (I think it should also work around this problem): https://github.com/hyprwm/hyprlock/pull/845
New hunch on the problem produced this: https://github.com/hyprwm/hyprlock/pull/877 If you can, please test it.
> Also, is there any reason against making something like -1 act as "infinite retries"? I don't think it would be a security hazard, as I don't think brute-forcing fingerprints...
I personally really don't like this. While I understand the desire to have certain options be dynamic, I think launching shell commands is not a good way to achieve that....
So you don't mean a bad frame like in https://github.com/hyprwm/hyprlock/issues/780 right? This looks weird. Hyprland 0.50.1's session-lock is slightly broken. See https://github.com/hyprwm/Hyprland/commit/91d8a629ebfffaa46290331a74a54e249dec64fe Could be that. Try latest git if you...
Can't reproduce. No idea how this can happen. I mean yes, hyprlock's fade in could be stuck maybe, but then no way it stays stuck like that as long as...