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Calling error with Natives

Open Cyberhound opened this issue 4 years ago • 7 comments

None of them work, is it because it's outdated or something? I have done exactly as said, compiled in release mode (x64, obviously) along with doing premake5 with vs2019, built the libs and the dll multiple times. It injects, but nothing works or does anything. I looked at the code and noticed all controls should be disabled while the GUI is open, when I open it, it just pops up and I can still do everything normal in the game. (Doesn't disable controls, like it should, according to the code.)

Cyberhound avatar Jul 22 '20 17:07 Cyberhound

Sorry I'm new to this. I'll just figure it out eventually.

Cyberhound avatar Jul 22 '20 18:07 Cyberhound

any fix ?

xView60 avatar Aug 15 '21 23:08 xView60

I haven't dug into it.

Cyberhound avatar Aug 30 '21 00:08 Cyberhound

any fix ?

No fix yet, but if you would like to collab on debugging the issue I'd hop back onto it.

Cyberhound avatar Aug 30 '21 00:08 Cyberhound

For the people in the furture, if reading this post, to fix the console logging native errors, make sure to update the, tlsContext Class, inside of tls_context.hpp, and also natives and crossmap

xSolar123 avatar Oct 26 '21 11:10 xSolar123

@xSolar123 would u mind giving new natives etc

my discord is Dreams#1337

Inverse25k avatar Nov 08 '21 05:11 Inverse25k

maybe you need a new crossmap????

PatchByte avatar Nov 11 '21 14:11 PatchByte