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Fixed the PalleteFlameEffect Constructor

Open SpookedByRoaches opened this issue 2 years ago • 0 comments

In the constructor for the PalleteFlameEffect, the arguments don't include the number of sparks. And the arguments given for FireEffect in that constructor have the sparking argument given twice. I believe this isn't what you intended

Description

Contributing requirements

  • [x] I read the contribution guidelines in CONTRIBUTING.md.
  • [x] I understand the BlinkenPerBit metric, and maximized it in this PR.
  • [x] I selected main as the target branch.
  • [x] All code herein is subjected to the license terms in COPYING.txt.

SpookedByRoaches avatar Aug 23 '22 18:08 SpookedByRoaches