bevy_panorbit_camera
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Is there any additional requirements to work with wsl2?
Hi, I am facing issues that orbiting (left click + drag) and panning (right click + drag) are not working when the app is built from wsl2. Only zoom (with wheel) is working correctly.
With the same source code, if I built the app in wasm and load from the web, it works well.
Is there any configuration should I care about to use from wsl2?
Hi, I am unfamiliar with WSL2 as I don't work in Windows, so I can't really help you I'm afraid. My thoughts are that if it's compiling then any input bugs are due to WSL2's handling of input events.
I would try to replicate with a basic winit app, since that's where bevy gets it input events.