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A personal tool for game model research and converting

Results 23 Metanoia issues
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I'm getting a different message from #10 entirely; a System.IndexOutOfRangeException error. ![image](https://user-images.githubusercontent.com/4205354/85715011-d94d5280-b69f-11ea-9492-b68e113d8406.png) I'm using what should be the very first file for Katrielle and I've seen others open it just...

Choose a format and write an importer for it preferably one that can be exported from max or blender or both.

Something weird I noticed, the arm bones aren't aligned in the viewer for Koopa in MP4 ![image](https://user-images.githubusercontent.com/58025603/69317526-fb559280-0bef-11ea-8325-907396e68832.png)

Buisness section:For saving of models, Some guidance on retrieving data from generic models would also be appreciated. Casual section: I also want help compiling this correctly. I specifically want to...

I know this was attempted before. Is it possible to somehow import this format along with the normal OBE import? I get a error, too. ![image](https://user-images.githubusercontent.com/43071219/69479207-b6d11f00-0dc8-11ea-9c9b-e10b5a57d1fd.png)

It uses the same format and vaps header as cartoon network does. (wii) .ds is animation (based on what info I've got out of the file. And for .ps2 header...

Hi I tried to improve Metanoia for some L5 files, the code isn't perfect but I think it's a good start: - remove the restriction from RES to view iego,...

Hello, I noticed that your project does not have a license specified. Adding a license is important as it clarifies how others can use, modify, and distribute your project. It...

Would it be possible to add support for Beyond Good & Evil & Beyond Good & Evil HD .bf, and .bin files. There are models in the .bin files.

I tried ripping the models from this game and I noticed the UV mapping is compressed in a corner. I viewed the model then exported in all forms yet the...