Playtester

Results 23 issues of Playtester

* **rAthena Hash**: [fa363b9](https://github.com/rathena/rathena/commit/fa363b972d730c249bc6a3ebcc1b4b081abb164b) * **Client Date**: 2022-11-03 * **Server Mode**: Both * **Description of Issue**: * Result: If you kill a mob that uses NPC_REBIRTH with auto attack, the...

status:confirmed
component:core
mode:renewal
mode:prerenewal
type:bug

If you overlap two songs and a monster walks on one of the two songs, it suddenly starts taking 70 damage every 3 seconds (this already seems wrongly implemented as...

status:confirmed
component:core
component:skill
priority:medium
mode:renewal
mode:prerenewal

Provoke, Curse and INCATKRATE (e.g. from Gospel or Tarot Card) do not change the Asura damage at all. BATKFOOD and ATKPOTION however do increase Asura damage. This would indicate that...

status:confirmed
component:core
component:skill
mode:renewal
mode:prerenewal

I ran a test on how fast I can spam skills on official servers that don't have any aftercast delays. I tested with 160 aspd, 180 aspd and 184 aspd....

component:core
component:skill

* **Addressed Issue(s)**: https://github.com/rathena/rathena/issues/8171 * **Server Mode**: Pre-Renewal **Description of Pull Request**: - Monster damage is now always reduced by items that reduce BF_WEAPON damage - Monster damage is now...

### rAthena Hash 4e64623 ### Client Date 2021-11-03 ### Server Mode Pre-Renewal ### Result On rAthena, Asprika reduces only melee damage in both PVP and PVM. It should actually reduce...

component:database
status:confirmed
component:core
type:bug

* **Addressed Issue(s)**: #8279 * **Server Mode**: Both **Description of Pull Request**: - Coma item bonus is no longer an additional effect / status change, but instead replaces the attack...

### rAthena Hash 2963e52 ### Client Date 2021-11-03 ### Server Mode Pre-Renewal ### Result Coma sets SP to 0. Coma does not trigger on Provoke. An attack that causes Coma...

status:confirmed
component:core
component:skill
mode:renewal
mode:prerenewal
type:bug

On official servers, monsters use their chase skills while chasing every 1000ms. The time starts counting when they start chasing, so it gets reset each time. On rAthena, we check...

status:confirmed
component:core

### Is your request related to a missing official feature? No ### Describe the solution you'd like From tests I did in various previous issues, see: https://github.com/rathena/rathena/issues/8218 https://github.com/rathena/rathena/issues/8211 https://github.com/rathena/rathena/issues/8193 https://github.com/rathena/rathena/issues/8187...

mode:renewal
mode:prerenewal
status:need more info
type:enhancement