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Can you guys provide some info how this can be ported to support other language like C#?

Open DongZhaoYu opened this issue 6 years ago • 1 comments

We are very interested to use NanoLog in our project but we are not C++ project.

DongZhaoYu avatar Jan 13 '20 11:01 DongZhaoYu

Hi DongZhaoYu,

Thanks for your interest in NanoLog. I think NanoLog can be ported to a language like C#, but it will require a non-trivial amount of work. I'll provide a brief overview of how one might port preprocessor NanoLog to C# below, but one should refer to the 2018 ATC NanoLog Paper for more information.

To port preprocessor NanoLog, I would...

  1. Modify the preprocessor's parser to recognize C#. I think C++ and C# are close enough that not many changes will have to be made here.
  2. Change the preprocessor's code generator to generate C# code for the record(), compress(), and writeDictionary() functions.
  3. Implement a C# equivalent of the runtime. This would involve:
    • Building in-memory byte buffers to store the log data. This would ideally resemble like the StagingBuffers in RuntimeLogger.h, but it can be as simple as a byte buffer with a reader/writer lock on it.
    • A background thread to collect the log data and write it to disk in a format compatible for NanoLog's post-processor. Hints on how to do this are present in the Log.h header, but at a high level I would ``insertCheckpoint(); writeDictionary(); Encoder::encodeLogMsgs();''

Let me know if you have any additional questions.

Best Regards, Stephen

syang0 avatar Jan 30 '20 06:01 syang0