game-engine-2d
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Separate Lua states
Is your feature request related to a problem? Please describe. When I restart a server, the engine retains the same Lua state.
Describe the solution you'd like I want new Lua states each time the server restarts.
Describe alternatives you've considered Grid Engine 9 and earlier manually clean up module state. This is difficult and a security issue.
Additional context
Consider using love.thread
or Lua Lanes.