Pierre-Loup A. Griffais
Pierre-Loup A. Griffais
The Steam overlay hooks set the STEAM_GAME X window property and steamcompmgr looks for that before focusing any window, so that's probably what's falling apart here. We might move to...
If you're able to confirm that the single-line patch fixes the issue with our kernel, we'd gladly merge a pull request.
Hi, We can look into the mouse issues. When you say the overlay is disabled, are you talking about the SteamOS session or somehow running it from a desktop client?...
In SteamOS various things expect hardware volumes to always stay at 100%, and the final output volume to be determined by logical mixing volumes inside of Steam big picture for...
We specifically allow module loading despite Pulse being in system-wide mode, so this doesn't apply to SteamOS.
Well, the original poster wanted to control the volume to his headphones, so there was some overlap there. In any case we don't have any plans to control the master...
De-duplication is just that, de-duplication. It wouldn't kick in in the cases where prefixes are actually different.
Did you set it to fullscreen or just changed resolution after moving it to the desired screen?
What is your screen layout like, eg. the output ofr 'xrandr'?
Actually I'm seeing similar behavior where switching to fullscreen always goes to my right monitor, no matter where the Portal2 window is placed. Maybe the code is getting confused by...