[help] demo scene for WebRTC (PureP2P) not working in iOS
Context
I'm trying to build a demo scene (Pure P2P Demo and Pure P2P Game World) came with Dissonance WebRTC integration but whenever I tap Create or Connect button on initial scene on iOS device the scene becomes black and nothing happens. When I built the app for standalone (such as macOS) it works fine.
Expected behaviour
Pure P2P Game World scene loaded when tapping Connect or Create button on initial scene (Pure P2P Demo scene).
Actual behaviour
When tapping Connect or Create button on initial scene for WebRTC demo scene (Pure P2P Demo scene) background color becomes black and then nothing happens after that.
Steps to Reproduce
Provide a detailed set of steps to reproduce the problem
- Import WebRTC integration for Dissonance.
- Add Pure P2P Demo and Pure P2P Game World scene for build.
- Build the app for IOS and open the app on iPhone or simulator on Xcode.
- Tap Create or Connect button.
Your Environment
Include as many relevant details about the environment you experienced the bug in
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Dissonance version used: Dissonance Voice Chat 8.2.0, Dissonance for WebRTC Netowork 8.1.0, WebRTC Video Chat 0.9854
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Unity version: 2021.3.0f1
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Editor Operating System and version: macOS 12.4
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Build Settings: iOS, IL2CPP
Is it possible to get any logs from the device to help narrow down the issue? If so, please raise all of the Dissonance logging to Debug (Window > Dissonance > Diagnostics) and send me the log.