Mark Collins

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This will be added in the future. I'll leave this issue open to track the status of it.

I work on [Nintendo Switch emulation](https://github.com/skyline-emu/skyline) and we're going to embark on GPU emulation soon enough which will be fairly challenging as we're going to run up against a lot...

A lot of what's wrong with a potential iOS port, discussed at #387 also applies to this issue. The lack of Vulkan makes it incredibly annoying, we'd have to do...

Just setting `wsl.usbip.enable = true` results in `usbipd: error: WSL kernel is not USBIP capable; update with 'wsl --update'.` when trying to attach a device. The symlinks from a [prior...

I run into a similar issue while building [wine](https://gitlab.winehq.org/wine/wine/) with `bear -- make -j` (on a 20 logical core CPU) after running autoconf/configure. After checking with `pstree`, it seemed like...

It would be extremely nice to be able to use the `vk::raii` API when the lifetime of the Vulkan object isn't attached to it. I run into a similar situation...

I definitely understand the current state of `tocpp` and have no expectations of being addressed anytime soon, but I wanted to document a case where its broken and some of...

Hi, this is a known issue if you use DMI (Direct Memory Import) as it makes emulation faster but due to a bug in KGSL (Adreno's kernel driver) it causes...

Not a bad idea at all, I'll look into implementing it at some point.

It is on the roadmap but at the moment it's fairly low priority. We will be compatible with at least yuzu whenever we do get to it.