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Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

Results 359 Cubyz issues
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The solution would be to make the first-time name prompt uncloseable.

bug
contributor friendly
ui/ux

Currently they are duplicated 4 times in 6 places. extracted from #717

contributor friendly
refactor

It has been observed that on first time connections to a server at higher render distances, a lot of data needs to be transmitted over the network. LOD chunks seem...

enhancement
optimization
engine

Top priority: - [x] Separate mode from creative - [ ] Per-player modes (stored on the server) Additions needed (in order of priority) - [x] Disable creative menu for survival...

enhancement
contributor friendly
experimental
gameplay
engine
content
ui/ux
physics

This has been removed in 3a4a695e3ddc46eeac44b6467b127c8ac0b4c0cb to push for a better inventory interface. This preview must not modify the actual inventory data, which could lead to synchronization problems. This could...

bug
contributor friendly
ui/ux

Common sources for unintended changes are empty lines and newlines at the end of the file. Since some editors seem to require or at least prefer newlines at the end...

contributor friendly
refactor